Monday, 17 March 2014

Homebrew Species: Sakiyan

Here's a little something I made a while back for an NPC Nemesis in the Star Wars EtoE game I was running. Inspired by the recent editions of the brilliant fan-created Unofficial Species Menagerie, I developed my own unofficial Sakiyan species homebrew for players and GMs to use in their games. I've provided a brief description of the Sakiyans for those unfamiliar with them; more in-depth information can be found in this article on wookiepedia


Sakiyans


Image via wookiepedia
Physiology: Sakiyans evolved from predatory animals into humanoids similar to humans but with much larger, hairless craniums and sharper facial features including pointed teeth. Their reflective skin ranges in tone from dark shades of jet black, purple, and red to lighter shades of grey, jade, and pink.

The head of a Sakiyan houses a brain nearly double the size of a humans' with highly developed centres devoted to sensory-input that rival those of the large-brained Bith.

Society: Sakiyan family structure is separated into clans, also known as prides. These in turn are organized into convoluted family-political units.

The Sakiyans have a highly developed sense of honour, with the two prominent forms being Monthræl (personal honour) and Yithræl (pride honour).

Along with honour, hunting is very deeply valued in Sakiyan society.

Homeworld: Sakiya (also known as Saki), near the centre of Hutt Space. The species has also established colonies on the planets Sakidopa, Sakiduba, and Sakifwanna. Despite being in the heart of Hutt territory, the Sakiyans are one of two species that have maintained independence against the Hutts, despite numerous attempted invasions.

Language: Sakiyans speak and write their native tongue, and most are also fluent in Huttese or Basic.

Life on the Fringe: Sakiyans believe they are predators in a galaxy of grass-eaters, and with heavily societal focus on honour and hunting most become bounty hunters, assassins, big-game hunters, scouts, or survivalists.


Racial Abilities


Brawn 2 | Agility 2 | Intellect 2 | Cunning 3 | Willpower 2 | Presence 1

  • Wound Threshold: 11 + Brawn
  • Strain Threshold: 10 + Willpower
  • Starting Experience: 95 XP
  • Special Abilities: Sakiyans begin the game with one free rank in either Perception or Vigilance. They still may not train Perception or Vigilance above Rank 2 during character creation. They also start with a free rank in the Hunter talent.
  • Self-assured Predator: Sakiyans always treat Survival as being a career skill.

Obligation seeds: Dutybound and Family.


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